Lady Philippa Marbury is to be wed in fourteen days, hence her education must commence immediately. She knows she is fortunate to marry an Earl but she feels that she is lacking the knowledge everyone else seems to intuitively know about marriage. Like kissing, for instance, how exactly does that work? Needing answers for her scientific inquiries she goes where she feels the answers are – a notorious gaming hell in London to meet with one of the owners, Chase, a man with a reputation for pleasing the ladies. She figures he holds the answers to any questions she may have and she’s not going to stop until she gets answers.
Pippa is a delightful heroine; she’s smart, blunt, funny (typically not purposefully) and kind. She finds emotion disturbing and what she seems to be experiencing around Chase is perplexing to her scientific mind. At least she’s not alone in this; he’s quite disturbed about what he’s feeling for her.
This story is the perfect blend of sexy and humorous. The author never steps out of Regency London, but the contemporary feel in the lighthearted tone is a pleasant mix of old and new.